Where to find
You can find the clean timer at gw2.limitlessfx.com (HTTPS Version)
We could not find a working timer for the new Event/Boss schedule after the April 2014 Feature Pack. So we ended up creating our own and publishing it at gw2.limitlessfx.com. Feel free to use it / link to it.
The goal was to create and maintain a Guild Wars 2 world event timer that was simplistic in design. Specifically a timer that didn't have all the clutter of ads, menus, or unnecessary images wasting much of the screen. OneOfOne later adjusted the timer so it scales down and still looks good on incredibly small screens. Maintaining mobile compatibility has remained a priority since then.
- 2020-09-15 DragonHunter: Updated for Sunqua Peak Fractal
- 2019-02-17 DragonHunter: Updated for Siren's Reef Fractal
- 2018-06-26 DragonHunter: Daily section supports Deepstone Fractal and new level numbering.
- 2017-11-28 DragonHunter: Daily section supports Twilight Oasis Fractal and new level numbering.
- 2017-07-26 DragonHunter: Daily section supports Shattered Observatory Fractal and level numbering.
- 2017-06-19 DragonHunter: Added "Today" and "Tomorrow" buttons for daily achievements.
- 2017-06-12 DragonHunter: Put the Fractal levels back into daily Tier listing.
- 2017-02-26 DragonHunter: Guild Wars 2 updated their API to show what dailies are "HeartOfThorns" only. They also added Fractals to their Daily API (previously the Fractal info was completely separate). Updated the daily section of the timers to take advantage of these changes. Also changed the fractal system so it should keep itself up-to-date if they add additional fractals or fractal daily numbers (as long as the API doesn't change)
- 2016-11-22 DragonHunter: Updated Daily Fractals for the new Nightmare fractal and the new Tier 3 "Daily Recommended Fractal" (although most don't show up in the API yet so they won't be named).
- 2016-07-28 DragonHunter: Updated the Fractal numbers to support the new Chaos Isles addition.
- 2016-04-26 OneOfOne: Added Let's Encrypt SSL Certificate to the gw2 subdomain.
- 2016-04-25 DragonHunter: Updated to hide non-HOT dailies.
- 2016-04-21 DragonHunter: Made changes to support/consolidate the "Daily Tier" fractals.
- 2016-03-17 DragonHunter: Added optional browser API Notifications. Added optional tabbed list of dailies.
- 2016-01-10 DragonHunter: Daily Fractal (Level, Fractal, and any bonus daily) is shown at the top of the page.
- 2015-12-06 DragonHunter: Using the official achievement API to call the PvE daily boss. Thanks for previously voting.
- 2015-10-22 DragonHunter: Added "Unknown" PvE boss incase new dailies are added with Heart of Thorns.
- 2015-07-27 DragonHunter: Users can now vote on which is the Daily PvE Boss since no daily rotation seems forthcoming.
- 2015-05-19 DragonHunter: Removed auto PvE Daily Boss. Will be manually set until new rotation is found.
- 2015-03-12 DragonHunter: Fixed Shatterer daily
- 2015-03-11 OneOfOne: Redid the layout to be mobile friendly again
- 2015-03-05 DragonHunter: Added dark colored template
- 2015-03-02 DragonHunter: Added PvE daily, epic boss icons, moved "hide" button
- Bunch of minor changes here I didn't log and don't remember
- 2014-04-17 OneOfOne: Published the first version of the timer
You are free to offer suggestions for features you'd like to see added. You may also offer suggestions for other Guild Wars 2 projects you'd like to see created. Do keeping in mind that any suggestions should remain within the Project Goals above.
If you are looking for more advanced timers, check out gw2timer.com (not ours, but a good resource none-the-less). However, creating that type of advanced setup is NOT the goal here.
13 comments on “Guild Wars 2 Event And Boss Timers.”
I love the current simplistic layout a lot. All of the existing timer listings are helpful, but you're missing some key content. It would be very resourceful if you could incorporate the entire event timers. Here's a reference: https://wiki.guildwars2.com/wiki/Event_timers
Additionally this too :
I'm not opposed to the idea of doing a timer for the HoT and PoF maps, I'm just not sure how to do it better than what's already on wiki. The basis for the wiki timer is actually open source and you can see it here.
If anyone has ideas on how to make a better version, I'm open to listening.
I was suggesting more about having a complete integration in one place with simplicity, usability, and convenience in mind.
plz add fractals scale numbers
I removed the level numbers from the "Tier 1-4" listings because there is no Fractal Level API endpoint where I can pull that information.
I can hardcode those level values (how it was previously) but keeping the timer up-to-date would then require monitoring all the patch notes for relevant changes. Since I no longer play GW2 myself, I have been trying to change the timer to automatically handle future updates like if/when they add new fractals.
I'll see what I can do about your request though.
I really love the clean and simple design. Thanks for a great tool.
Any chance you can do a HoT map meta timer? The only one I know of is the one on Dulfy's site... and between the ads that randomly start playing sound and other stuff on her site, it's not something I can keep open in a tab on a second screen and just click to every once and awhile to keep track. I'd really love a simple timer for that without all the baggage.
The code for the Maguuma Timer that Dulfy uses was publicly released by fffam. She's simply rehosting it (along with a bunch of other people who do).
I'm open to ideas for creating a different Maguuma Jungle timer, but I honestly haven't been able to come up with a better way to do it. If you're just looking for a clean copy of it, I rehosted it here.
I suggest the implementation of the browser API so that you get notified when the daily boss is active. Ideally 10 (or whatever) minutes before it is active 😀
As of March 17, 2016 all credits to you. API Notifications are in.
any chance you could switch "in progress" to a negative count? it might give a good representation of how long the pre/event has been activated.
While knowing how long the event has been active would be handy, adding a counter to "In Progress" events decreases at-a-glance readablity in my opinion.
Probably your best bet would be to just check the time until the next event triggers.
I fixed it.
Sorry for the delay, for some reason I didn't get notified when you sent that comment.
No problem just noticed it updated now. Perfect thank you!